The most interesting jobs are those that combine art, science and technology in a unitary fashion. I’m not talking about artistic inspired by science, science-fiction, or popularization of science and technology, but things that actually seriously involve science and technology, which you cannot do without actual scientific and technical knowledge, but which, nonetheless, are artistic in nature.
Here are two clear examples:
Architecture is a business in which technical knowledge, management, and an understanding of business are as important as design. An architect accepts a commission from a client. The commission might involve preparing feasibility reports, building audits, the design of a building or of several buildings, structures, and the spaces among them. The architect participates in developing the requirements the client wants in the building. Throughout the project (planning to occupancy), the architect co-ordinates a design team. Structural, mechanical, and electrical engineers and other specialists, are hired by the client or the architect, who must ensure that the work is co-ordinated to construct the design.
Ergonomics draws on many disciplines in its study of humans and their environments, including anthropometry, biomechanics, mechanical engineering, industrial engineering, industrial design, kinesiology, physiology and psychology.
Typically, an ergonomist will have a BA or BS in Psychology, Industrial/Mechanical Engineering or Industrial Design or Health Sciences, and usually an MA, MS or PhD in a related discipline.